#pragma once
#include <SFML/Graphics.hpp>
class Background
{
private:
	sf::Color background;
	bool transitioning;
	clock_t startTime;
	float transitionTime;

	bool fading;

	sf::Color target;
	sf::Color previous;


public:
	Background(void);
	~Background(void);

	void transition(float time, sf::Color trgt);

	sf::Color getBackground(void);

	sf::Color getTextColour(void);

};

